Step into the Timeless Labyrinth: Celestial Conflict, a  2D top-down dungeon strategy game where time bends to your command. Guide your character through intricate levels by inputting a sequence of actions: move, interact, attack, and pick up items. But be cautious—each action drains your MP, and running out spells doom.

Strategize your moves wisely to overcome obstacles and enemies, unlocking secrets and gaining experience along the way. Customize your character's abilities as you progress, enhancing Hp + attack, Mp + defense, or adjusting game speed.

With minimalist visuals and a grid-based layout, navigate the labyrinth under the guidance of celestial forces, battling through each floor to confront the demon god at its core. Experience the cosmic conflict in the demo, featuring the first ten floors of this gripping adventure.

Directions:

  • Strategically input commands to navigate the labyrinth, collect keys, potions, and defeat enemies.
  • Utilize key actions to unlock doors, reveal secrets, and progress through procedurally generated levels.
  • Engage in tactical combat, utilizing numerical values to overcome adversaries and optimize resources.
  • Traverse obstacles while conserving health and mana to survive each floor of the dungeon.

Credits:

cc.cretina - Art - https://cccretina.carrd.co/ 

In v0.01d -

  • Demo Released.

In v0.02d -

  • Action Queue - Reworked:
  • Hp/MP Bars now functioning correctly.
  • Bug fixed: saves not saving GameSpeed Bonus level correctly.

In v0.03d -

  • Play / AutoPlay - Improved: now continues if new actions are added and you have enough mana, rather then restarting loop.
  • Improved Hp / Mp / Exp Text Viability.
  • Bug fixed: 25 MP left ending current loop.
  • Bug Fixed: Unable to change floors.

In v0.04d -

  • Added: Keyboard inputs - w, a, s, d + Arrow keys for Movement, 1, 2, 3 for  Interact, Attack, PickUp.
  • Added: Clicking on blue lines aka game grid now selects Action.
  • Improved: Question Mark PopUp Expanded.
  • Fixed: major Memory leak.
  • Bug Fixed: Pressing Play now resets run correctly.
  • Bug Fixed: Dungeon Popups now show correct information.

In v0.05d -

  • Added: Tutorial! 
  • Added: Keyboard: Enter: To Start Play Mode, Space Bar: To Pause and Esc: To Stop Run
  • Added: Banner
  • Improved: Question Mark Pop-ups, Shrunk.
  • Reworked: re-built Dungeon
  • Bug fixed: Alot...

In v0.06d:

  • Added: Darkness overlay to the game, hiding the dungeon until explored.
  • Added: Player movement as moves get added.
  • Added: Levers and hidden walls/bulb switches.
  • Added: Five completed floors.
  • Added: Credits, load/new game, music.
  • Improved: Visuals all around.
  • Improved: More keyboard inputs.
  • Improved: Start screens.
  • Fixed: More bugs than there are atoms in the universe.
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorInfinito Projects
GenreStrategy, Puzzle, Survival
Made withUnity
Tags2D, Buttons, code, dungeon, Idle, Pixel Art, Retro, Top-Down
Average sessionAbout an hour
LanguagesEnglish
InputsMouse

Development log

Comments

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Damn I really wanna play more when I have time - I will leave feedback then:)

(+1)

Thank you!, also no rush, still so much more work to do and polish! 

Ohh man, I love these graphics!

Thank you! :)